Ergo Pikas Integration of Lean Construction and Building Information Modelling DISSERTATION Tallinn 2010 2 UNIVERSITY OF APPLIED SCIENCES Author: Ergo Pikas- Civil Engineering student, Faculty of Construction, Tallinn University of Applied Sciences Supervisor: Rafael Sacks- Associate Professor, Faculty of Civil and Env. Engineering, Technion Israel Institute of Technology Consultant: Roode Liias- Professor and Dean, Faculty of Civil Engineering, Tallinn University of Technology Title: Integration of Lean Construction and Building Information Modelling Archived: University of Applied Sciences, Faculty of Construction ABSTRACT This research can be divided into two. The first part investigates the current state of the construction industry, while the second part looks at new emerging busin
1. OBJECT-ORIENTED PARADIGM The Model •The model defines an abstract view to the problem. This implies that the model focuses only on problem related stuff and that you try to define properties of the problem. These properties include: 1 •the data which are affected and 2 •the operations which are identified by the problem. Object-oriented Paradigm •Everything is an object •A program is a bunch of objects telling each other what to do by sending messages •Each object has its own memory made up of other objects •Every object has a type •All objects of a particular type can receive the same messages Domain Model •A domain model does not represent the entire domain as it is in the real world. It includes only the concepts that are needed to support the application. Object •Is a partitioned area of memory where object code is stored •The area of memory is protected •This code can function relatively independently of other objects •Can be used b
How to Write a Design Report Summary A design report is the written record of the project and generally is the only record that lives once the design team disbands at the end of the project. The report has three sections. The first section describes the problem that was being solved and provides the background to the design. The second section describes the design and the third section evaluates how well the design worked by comparing its performance to the design requirements. The report starts with a short executive summary that contains a synopsis of the three sections. The body of the report is relatively short. Appendices to the report contain supporting information with the details needed by a reader who wishes to fully understand the design. While this document describes the general content and organization of a design report, some of the specifics (section headings, length, and format) may be determined by your project client. Before You Begin Some basics that you need to und
Thesis “How is it possible to calculate IT security effectiveness?” Kristjan Kivimaa August 2022 1 Abstract In IT Security world, there is lack of available, reliable systems for measuring security levels/posture. They lack the range of quantitative measurements and easy and fast deployment, and potentially affects companies of all sizes. Readily available security standards provide qualitative security levels, but not quantitative results – that would be easily comparable. This deficiency makes it hard for companies to evaluate their security posture accurately. Absence of security metrics makes it complicated for customers to select the appropriate measures for particular security level needed. The research question for this research project is – “How is it possible to calculate IT security effectiveness?”. The aim of this research is to use this reference m
Foreword Bridging rivers, gorges, narrows, straits, and valleys always has played an important role in the history of human settlement. Since ancient times, bridges have been the most visible testimony of the noble craft of engineers. A bridge can be defined in many ways, but Andrea Palladio, the great 16th century Italian architect and engineer, hit on the essence of bridge building when he said "...bridges should befit the spirit of the community by exhibiting commodiousness, firmness, and delight." In more practical terms, he went on to explain that the way to avoid having the bridge carried away by the violence of water was to make the bridge without fixing any posts in the water. Since the beginning of time, the goal of bridge builders has been to create as wide a span as possible which is commodious, firm, and occasionally delightful. Spanning greater distances is a distinct measure of engineering prowess. In terms of engineering, b
Games Programming with Java and Java 3D Andrew Davison Dept. of Computer Engineering Prince of Songkla University HatYai, Songkhla 90112 E-mail: [email protected] Draft: 14th January 2003, #2 Abstract This article looks at the advantages and disadvantages of using Java and Java 3D for games programming. It assumes the reader is familiar with Java, but presents short overviews of gaming, the low-level APIs OpenGL and DirectX, and Java 3D. No programming examples are included here, although links to online code are supplied. 1. Background to Gaming Giving a definition for `computer game' is problematic, due to the wide range of game types. For example, the ArcadePod site (http://www.arcadePod.com) divides its hundreds of Java games into more than ten categories: 3D games, multiplayer, action
+ VisiLean Bhargav Dave, Stefan Construction management with Lean and BIM Boddy Presentation to Balfour Beatty Salford University 13/01/2010 + Background Broad research areas within the work-package: Collaborative design and construction Visual management Building information modelling Project management Lean construction Promise based management Web services and Service oriented architecture (SOA) Growing interest in identifying synergies between BIM and lean construction principles + Concept A production management system that: Uses BIM as the visual platform and lean construction principles as the process enabler Integrates project related information using web services. To be used by construction team including the key supply chain stakeholders
Tallinna Polütehnikum Automation Author: TomTom2 Group :AA-09 Instructor: Marina Zotikova Tallinn 2010 Contents Introduction......................................................................................................................3-4 Person Knowledge Technologies supports......................................................................4-6 Online Essay Evaluation Service.....................................................................................6-7 WordNet lexical database................................................................................................7-8 Practice Online (TPO)......................................................................................................8-9 Conclusion..........................
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