"interface" - 0 õppematerjali
interface on top of OpenGL, with a variety of pre-defined objects such as cubes, materials, cameras, lights, input devices, views, and editors.
Nagu näha, siis vastuse leidmine on päris raske, aga lendamine on hoopis imelihtne - tuleb vaid maa poole viskuda ja mööda kukkuda.