Mutual Fund #2 0 Employer Retirement Account(s) 0 IRA Accounts 0 Life Ins. Cash Value(s) 0 Real Estate Investments 0 Collectibles 0 Other Investment Assets 0 Total Investment Assets 0 TOTAL ASSETS 2 NET WORTH 0.00 Rahavood Sisesta kuu Sisesta nimi
vastates seega teenele teenega; George Washingtoni monumenti ei taheta müüa jne. Samal ajal kui toimib areng universaalsuse suunas - ehk tarbimisühiskonna suunas - püüdleb lääne kultuur (Kapytoff: kompleksne kultuur) singulaarsuse suunas - õllepurgid, koomiksid, margid. Autod vananevad ja kaotavad väärtuses aga kui nad saavad u 30 aastat vanaks, hakkab nende väärtus tõusma. Kuid see ei ole ka nii ühesuunaline: eriti Ameerikas collectibles: osta asju nüüd, et need muutuksid singluaarseteks (müüdamatuteks) ning siis saaksid sa need kalli raha eest maha müüa. Näited objektiklassidest: Kuna komplekssetes kultuurides (vs primitiivsed kultuurid) ei ole erinevaid ringlusi (elamistarvikud, prestiiz, inimesed/maa), siis ei ole kindel, kunas vahetatakse ,,üles" kunas ,,alla". Seepärast siis ongi mõnedel juhtudel kinnitatud kõrgem
not eat at the cafeteria for the next two weeks (West, 1975). Collectors of everything from baseball cards to antiques are keenly aware of the scarcity principle's influence in determining the worth of an item. As a rule, if an __ii2i1i.JIJij' d W_ Chapter 7 SCARCITY item is rare or becoming rare, it is more valuable. Especially enlightening on the im- portance of scarcity in the collectibles market is the phenomenon of the "precious mistake." Flawed items-a blurred stamp or double-struck coin-are sometimes the most valued of all. Thus, a stamp carrying a three-eyed likeness of George Washing- ton is anatomically incorrect, aesthetically unappealing, and yet highly sought after. There is instructive irony here: Imperfections that would otherwise make for rubbish make for prized possessions when they bring along an abiding scarcity.
widely seen example to demonstrate the movements and principles o f the Hero's Journey, in which the function of the parts were simple, clear, and vivid. It entered the language of pop culture, providing useful metaphors, symbols, and phrases that expressed how we all felt about good and evil, technology and faith. It spawned a billion-dollar industry of sequels, prequels, ancillaries, franchises, and a whole uni verse of toys, games, and collectibles. Entire generations have grown up under its influence, and it has inspired countless artists to think big and pursue their dreams of creativity. It filled the same function for millions that the old myths did, giving standards for comparison, providing metaphors and meaning, inspiring people to stretch beyond their earthly bounds. If the Star Wars movie of 1 9 7 7 had been a one-shot cinema event, its cul