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Games Programming with Java and Java 3D
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Games Programming with Java and Java 3D

The standard first example for Java 3D programmers is HelloUniverse (it appears in chapter 1 of the Java 3D tutorial). The program displays a rotating coloured cube, as in Figure 4. Figure 4. A Rotating Coloured Cube. The scene graph for this application is given in Figure 5. VirtualUniverse is the top node in every scene graph, and represents the virtual world space and its coordinate system. SimpleUniverse Virtual Universe Locale BranchGroup BG BG Nodes TransformGroup TG TG

Informaatika → Java programmeerimine
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