Battlearene 3. kodutöö
cout<<"Defended "<shield()<<" HP with "<getShieldName()<getType()<<"""<getName()<<"" "<getLvl()<<"lvl "<<" has "<getHP()<<" hp left"<hitpoints<=0){
cout<<"Your opponent has no HP"<shieldName;
}
int Character::shield(){
return shieldVal;
}
void Character::addLvl(){
if(level<5){
level++;
}
}
int Character::getLvl(){
return level;
}
void Character::inArena(){
in_arena=1;
}
void Character::outArena(){
in_arena=0;
}
string Character::getName(){
return name;
}
string Character::getType(){
return typeName;
}
void Character::damage(int damage){
hitpoints-=damage;
}
void Character::toString(){
cout<<"nimi: "<