Games Programming with Java and Java 3D
Java source which show the class dependencies.
· ac3d (http://www.ac3d.org/)
A 3D model editor and viewer; useful for preparing content for Java 3D
applications.
· JCreator (http://www.jcreator.com/)
A good, simple programming environment for Java, recommended by many Java
3D programmers. Details on how to set it up can be found in
http://www.j3d.org/faq/editors.html at j3d.org.
A.6. Other Books
Java games programming:
· Java 2 Game Programming, Thomas Petchel, Andre LaMothe (Editor). Premier
Press, December 2001. ISBN: 1-9318-4107-1. Lots of introductory Java (8
chapters). Concentrates on 2D arcade-style games; one chapter on networking; no
3D.
· Micro Java Game Development, David Fox, et al. Addison Wesley Professional,
April 2002. ISBN: 0-6723-2342-7. Uses J2ME.
3D graphics with a gaming emphasis:
· 3D Games: Real-time Rendering and Software Technology, Alan Watt and Fabio
Policarpo, Vol. 1, Addison-Wesley, 2001.