Games Programming with Java and Java 3D
JAR file. The tutorial is a reasonable introduction to Java 3D but is sometimes rather
confusing for beginners.
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Games Programming with Java and Java 3D
The source code for the Java 3D utility package com.sun.j3d.utils is available in the
file java3d-utils-src.jar, which is usually to be found in the Java SDK folder. The code
for geometry like Sphere and Cylinder, and behaviours like OrbitBehaviour and
MouseTranslate can be a useful source of ideas.
A.3. Java 3D Books
Two good textbooks on Java 3D:
· Java 3D API Jump-Start, Aaron E. Walsh, Doug Gehringer, Prentice Hall; ISBN:
0-1303-4076-6, 2001
· Java 3D Programming, Daniel Selman, Manning Pub.; ISBN: 1-9301-1035-9;
2002
The Walsh and Gehringer text is an excellent overview, using code snippets rather
than page after page of listings. This is a good book to read in conjunction with the
tutorial.